Laura Cress
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Contact Laura Cress
Posts by Laura Cress
City of Voices video interview – A new Golden Idol-like deduction game from Kini Games
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Will, a writer/designer for Rise of the Golden Idol, joins Cressup for an Indies In Depth conversation about his own upcoming deduction-based mystery... Read more
Kathy Rain 2 foretold – A video interview with Clifftop Games' Joel Staaf Hästö
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Hot on the heels of the announcement of a Kathy Rain sequel, Cressup chats on camera with the game's creative director about what to expect from the game, plus much more... Read more
A Vampyre Story: A Bat's Tale interview – Bill Tiller & Šarūnas Ledas
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Cressup conducted a live Q&A with Bill Tiller, The Curse of Monkey Island's lead background artist, and Šarūnas Ledas from Crowns and Pawns to discuss their collaboration on the upcoming A Vampyre Story sequel, and much more. ... Read more
Inkle's next game to be like Overboard! in a 1920s boarding school – Interview with Jon Ingold
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Cressup chats with the co-creator of inkle about their upcoming new game with the (temporarily) long name that will closely resemble their get-away-with murder hit Overboard!... Read more
Cressup chats with the creators of Façade – Sequels, secrets & AI in gaming
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Cressup talks with Michael Mateas and Andrew Stern about their 2005 AI-powered interactive drama Façade, thoughts on AI in games now, and the prototypes for a sequel to Façade called The Party.... Read more
Gamescom 2024 in video: Adventure game round-up part 2
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Our two-part coverage from Cologne wraps up with a video feature highlighting ten of the many impressive adventures at the Indie Arena Booth. ... Read more
Gamescom 2024 in words: Adventure game round-up part 1
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The first half of our coverage from Germany kicks off with a slew of amazing adventures, from the heart of the Amerzone to depths of Monument Valley, with many stops in between... Read more
Indies In Depth Podcast #3 – Alex Kanaris-Sotiriou and Rachel Watts
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Cressup's indie-centric podcast series continues with the creative director of Röki and Mythwrecked and journalist/podcaster Rachel Watts reflecting on a variety of topics, including working with a budget, accessiblility, and interaction with fans... Read more
Strange Scaffold's Xalavier Nelson Jr. video interview on Clickolding, I Am Your Beast and more
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The CEO of the innovative company behind An Airport for Aliens Currently Run By Dogs, drops by to chat about hist viral game Clickolding, whether Game Pass is still a viable model for developers, how game studios can become sustainable, and what his upcoming game I Am Your Beast will be like (despite being rejected twice by publishers twice)... Read more
Simon the Sorcerer: Origins video interview – Fabrizio Rizzo and Giulia Valentina, Smallthing Studios
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We caught up with two members of the team behind the upcoming classic adventure prequel to talk all-things-Simon for a modern audience... Read more
Lucas Pope video interview – The creator of Papers, Please and Return of the Obra Dinn talks about life on Mars After Midnight
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The acclaimed indie developer of Papers, Please and Return of the Obra Dinn sits down for a chat about his new Playdate exclusive, Mars After Midnight, and much more. ... Read more
Alexandra Boyd video interview – On playing Monkey Island's Elaine Marley and acting in Titanic
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The charming actor, writer and director drops by to share her experiences voicing Monkey Island's feisty female protagonist and a whole lot more in a wide-ranging interview you don't want to miss... Read more
Tony Warriner (Revolution Software) on 30 years of Beneath A Steel Sky
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To commemorate the 30th anniversary of the sci-fi classic Beneath a Steel Sky, Cressup sat down with Revolution's co-founder for a chat about the game, as well as a sneak peek into Tony's upcoming first game as a solo developer... Read more
CLeM review
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Despite the occasional patience-testing puzzle, CLeM’s inventive gameplay and exploratory style make this quirky hand-drawn “Psychotic Adventure” worth a peek... Read more
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