Laura Cress

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Posts by Laura Cress
Expelled! – An Overboard! Game review

Expelled! excels at transferring its spiritual predecessor Overboard!’s charm, replayability and depth of choice to a boarding school setting, though its report card says it must try harder at putting its new morality mechanic into practice. ... Read more
City of Voices video interview – A new Golden Idol-like deduction game from Kini Games

Will, a writer/designer for Rise of the Golden Idol, joins Cressup for an Indies In Depth conversation about his own upcoming deduction-based mystery... Read more
Kathy Rain 2 foretold – A video interview with Clifftop Games' Joel Staaf Hästö

Hot on the heels of the announcement of a Kathy Rain sequel, Cressup chats on camera with the game's creative director about what to expect from the game, plus much more... Read more
A Vampyre Story: A Bat's Tale interview – Bill Tiller & Šarūnas Ledas

Cressup conducted a live Q&A with Bill Tiller, The Curse of Monkey Island's lead background artist, and Šarūnas Ledas from Crowns and Pawns to discuss their collaboration on the upcoming A Vampyre Story sequel, and much more. ... Read more
Inkle's next game to be like Overboard! in a 1920s boarding school – Interview with Jon Ingold

Cressup chats with the co-creator of inkle about their upcoming new game with the (temporarily) long name that will closely resemble their get-away-with murder hit Overboard!... Read more
Cressup chats with the creators of Façade – Sequels, secrets & AI in gaming

Cressup talks with Michael Mateas and Andrew Stern about their 2005 AI-powered interactive drama Façade, thoughts on AI in games now, and the prototypes for a sequel to Façade called The Party.... Read more
Gamescom 2024 in video: Adventure game round-up part 2

Our two-part coverage from Cologne wraps up with a video feature highlighting ten of the many impressive adventures at the Indie Arena Booth. ... Read more
Gamescom 2024 in words: Adventure game round-up part 1

The first half of our coverage from Germany kicks off with a slew of amazing adventures, from the heart of the Amerzone to depths of Monument Valley, with many stops in between... Read more
Indies In Depth Podcast #3 – Alex Kanaris-Sotiriou and Rachel Watts

Cressup's indie-centric podcast series continues with the creative director of Röki and Mythwrecked and journalist/podcaster Rachel Watts reflecting on a variety of topics, including working with a budget, accessiblility, and interaction with fans... Read more
Strange Scaffold's Xalavier Nelson Jr. video interview on Clickolding, I Am Your Beast and more

The CEO of the innovative company behind An Airport for Aliens Currently Run By Dogs, drops by to chat about hist viral game Clickolding, whether Game Pass is still a viable model for developers, how game studios can become sustainable, and what his upcoming game I Am Your Beast will be like (despite being rejected twice by publishers twice)... Read more
Simon the Sorcerer: Origins video interview – Fabrizio Rizzo and Giulia Valentina, Smallthing Studios

We caught up with two members of the team behind the upcoming classic adventure prequel to talk all-things-Simon for a modern audience... Read more
Lucas Pope video interview – The creator of Papers, Please and Return of the Obra Dinn talks about life on Mars After Midnight

The acclaimed indie developer of Papers, Please and Return of the Obra Dinn sits down for a chat about his new Playdate exclusive, Mars After Midnight, and much more. ... Read more
Alexandra Boyd video interview – On playing Monkey Island's Elaine Marley and acting in Titanic

The charming actor, writer and director drops by to share her experiences voicing Monkey Island's feisty female protagonist and a whole lot more in a wide-ranging interview you don't want to miss... Read more
Tony Warriner (Revolution Software) on 30 years of Beneath A Steel Sky

To commemorate the 30th anniversary of the sci-fi classic Beneath a Steel Sky, Cressup sat down with Revolution's co-founder for a chat about the game, as well as a sneak peek into Tony's upcoming first game as a solo developer... Read more
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