Cressup chats with the creators of Façade – Sequels, secrets & AI in gaming
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I recently chatted with Michael Mateas and Andrew Stern, who created the 2005 AI-powered interactive drama Façade. In this interview we talk about elements of the game they had to leave out (at one stage you were supposed to be able to leave with the characters if you flirted with them enough), how they made their "drama manager" for the game, thoughts on AI in games now, and perhaps most excitingly, the fact that after a long hiatus they are once again finally working on prototypes for a sequel to Façade called The Party!
Cressup is part of the Adventure Game Hotspot Network, a collective of talented, dedicated content producers who work entirely independently but have joined forces to promote each other’s efforts. All opinions expressed belong solely to the original creators.
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