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Demo offers early introduction to Au Revoir

Demo offers early introduction to Au Revoir
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Early PSX-styled point-and-click cyberpunk adventure coming soon to Windows PC


Imagine if technology ever advanced to the point that a person's consciousness could be stored and transferred to a new host. This would essentially mean the end of death – or, knowing humanity, it could mean endless hardware glitches and a rush to greedily exploit the tech. Case in point: Invisible Studio's upcoming cyberpunk adventure, Au Revoir.

In the year 2068, the eponymous company "revolutionized the world with synthetic brains that store human consciousness, allowing the rich to live forever by transferring their minds to new bodies after death." The process of retrieving and uploading consciousness from clients who have recently died is carried out by specialized scientists called Sentinels. (Think Johnny Mnemonic.) Three years later, Tristan is just such a Sentinel for Au Revoir, having been demoted from a higher-ranking position due to a mysterious "lab incident." Tristan is sent out on his latest retrieval assignment after a fatal car crash, but something goes dreadfully wrong and he "begins to suspect failures in his own synthetic brain." And so begins an investigation that will lead you on the trail of a "conspiracy that will challenge everything you know." But how can you uncover the truth if you can't even trust your own mind anymore? 

While its title might conjure up notions of quaint, scenic French cafés, the world of Au Revoir is anything but. It's a grim, retro-futuristic  urban environment filled with towering city buildings, flying cars and gaudy neon signs. The fact that you work the graveyard shift also means it is shrouded in perpetual darkness. (Think Blade Runner.) Just as its themes totally recall famous sci-fi films from the 80s and 90s, the presentation is also designed to evoke the classics of the period with its raw 3D reminiscent of the early PlayStation era. Navigation through the pre-rendered settings is done via simple point and click that brings up three possible actions for hotspots, and players can expect all the hallmarks of a traditional investigative adventure throughout, with puzzles to solve and a variety of characters to talk to, "each with their own secrets" to reveal. You'll also be confronted with a number of key "moral dilemmas and decisions" that will "determine the outcome [and] could change the fate of everyone."

The full version of Au Revoir is "coming soon" on Steam, but you can get a head start right away as a playable demo is already available to download for Windows PC. 



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  1. I played the demo several days back and I must say that I really like the vibe, sound design and art style. It feels a bit like Blade Runner.

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