Noah Falstein is a renowned designer and developer best known to adventure game fans for his work on the iconic Indiana Jones and the Last Crusade: The Graphic Adventure and Indiana Jones and the Fate of Atlantis, along with his contributions to other SCUMM classics like Maniac Mansion and Zak McKracken and the Alien Mindbenders at Lucasfilm Games (later renamed LucasArts). But his long and illustrious career didn’t end there; after leaving LucasArts in the early 1990s, Noah continued to work as both a developer and consultant with a wide range of companies, including DreamWorks Interactive, Google, and Microsoft, as well as his own company, The Inspiracy.
In the new video interview by Adventure Game Hotspot Network partner Conversations with Curtis, Daniel Albu and Noah sit down for a fun and enlightening two-hour chat covering a wide range of topics. You’re sure to glean more than a few new insights, like some of the development wins and losses while creating the early Indiana Jones games. And did you know it was Noah who hired Ron Gilbert? Or that Lucasfilm almost created a Star Trek point-and-click adventure game? And what of the future? Will Noah be a part of the next Indiana Jones adventure game?
For the answers to these questions and so many more, sit back and enjoy the interview to find out.
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