Matsuro Palette

Release: | |
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Developer: | SleepingMuseum |
Publisher: | KEMCO |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Slideshow |
Platform: |
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Perspective: | First-Person |
Gameplay: | Deduction, Puzzle |
Control: | Point-and-click |
Theme: | Art, Paranormal |
Graphic Style: | Stylized |
Mexico, 1921. A Deep Slumber.

Release: | |
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Developer: | Mácula Interactive |
Publisher: | Mácula Interactive |
Genre: | Drama, Mystery |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Edutainment, Research, Walking simulator |
Control: | Direct Control |
Theme: | Cultural, Documentary, Historical, Photography |
Graphic Style: | Illustrated realism |
Murder Is Game Over
48

Release: | |
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Developer: | HitherYon Games |
Publisher: | Meridian4 |
Genre: | Mystery |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Investigative |
Control: | Direct Control, Point-and-click |
Theme: | Team-up, Whodunit |
Graphic Style: | Pixel art |
Murderous Muses
80

Release: | |
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Developer: | D'Avekki Studios |
Publisher: | D'Avekki Studios |
Genre: | Mystery |
Presentation: | Full motion video, Realtime 3D |
Platform: |
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Perspective: | First-Person |
Control: | Direct Control |
Graphic Style: | Live action, Simulated realism |
Mythwrecked: Ambrosia Island

Release: | |
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Developer: | Polygon Treehouse |
Publisher: | Whitethorn Games |
Genre: | Fantasy |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Quest |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Memories, Myth/Folklore, Savior |
Graphic Style: | Stylized |
Difficulty: | Low |
Neon Blood

Release: | |
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Developer: | ChaoticBrain Studios |
Publisher: | Meridiem Games, Astrolabe Games |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Quest, RPG |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Action: | Combat |
Theme: | Futuristic, Noir, Political |
Graphic Style: | Pixel art, Simulated realism |