Mythwrecked: Ambrosia Island
80
| Release: | |
|---|---|
| Developer: | Polygon Treehouse |
| Publisher: | Whitethorn Games |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Memories, Myth/Folklore, Savior |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Near-Mage
90
Nocturnal Visitors
| Release: | |
|---|---|
| Developer: | Miguel H. Death |
| Publisher: | Ratalaika Games |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative |
| Theme: | Crime solving, Myth/Folklore, Team-up |
| Graphic Style: | Pixel art |
Nocturnal Visitors: Book One
| Release: | Q2 2026 |
|---|---|
| Developer: | Miguel H. Death |
| Publisher: | Judatone Studios, Crossing-Over Entertainment |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Theme: | Crime solving, Magical |
| Graphic Style: | Simulated realism |
O.W.L Projekt
| Release: | |
|---|---|
| Developer: | Sagitta Studios |
| Publisher: | Sagitta Studios |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Point-and-click |
| Theme: | Escape |
| Graphic Style: | Stylized |
O.W.L. Projekt 2
| Release: | |
|---|---|
| Developer: | Sagitta Studios |
| Publisher: | Eastasiasoft |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Point-and-click |
| Action: | Timed events |
| Theme: | Escape, Magical |
| Graphic Style: | Cartoon |
