Heavenly Bodies
| Release: | |
|---|---|
| Developer: | 2pt Interactive |
| Publisher: | 2pt Interactive |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Environmental puzzler |
| Control: | Direct Control |
| Theme: | Outer space, Repair, Team-up |
| Graphic Style: | Stylized |
Heavenly Bodies – Cleanup (DLC)
| Release: | |
|---|---|
| Developer: | 2pt Interactive |
| Publisher: | 2pt Interactive |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Environmental puzzler |
| Control: | Direct Control |
| Theme: | Outer space, Repair, Team-up |
| Graphic Style: | Stylized |
How 2 Escape
| Release: | |
|---|---|
| Developer: | BreakFirst Games |
| Publisher: | Maximum Entertainment |
| Genre: | Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Illustrated realism |
How 2 Escape: Lost Submarine
| Release: | |
|---|---|
| Developer: | BreakFirst Games |
| Publisher: | Maximum Entertainment, BreakFirst Games |
| Genre: | Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op |
| Theme: | Nautical, Spy, Team-up |
| Graphic Style: | Illustrated realism |
I Have No Mouth, and I Must Scream
| Release: | 1995 |
|---|---|
| Developer: | The Dreamers Guild |
| Publisher: | Acclaim |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | A.I., Adaptation, Psychological |
| Graphic Style: | Pixel art |
Insomnis
| Release: | |
|---|---|
| Developer: | Path Games |
| Publisher: | Path Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
Is This Game Trying to Kill Me?
70
| Release: | |
|---|---|
| Developer: | Stately Snail |
| Publisher: | Stately Snail |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape, Paranormal |
| Graphic Style: | Simulated realism |
| Difficulty: | Medium |
Kona II: Brume
| Release: | |
|---|---|
| Developer: | Parabole |
| Publisher: | Ravenscourt |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative, Survival |
| Control: | Direct Control |
| Theme: | Paranormal |
| Graphic Style: | Simulated realism |
Lake
| Release: | |
|---|---|
| Developer: | Gamious |
| Publisher: | Whitethorn Games |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Cozy, Procedural |
| Control: | Direct Control |
| Theme: | Family, Self-discovery, Slice of life |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
