The House of Tesla
85
| Release: | |
|---|---|
| Developer: | Blue Brain Games |
| Publisher: | Blue Brain Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Edutainment, Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Historical, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
Two Falls (Nishu Takuatshina)
90
| Release: | |
|---|---|
| Developer: | Unreliable Narrators |
| Publisher: | Unreliable Narrators |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Cultural, Historical |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Undergrounded
| Release: | 2026 |
|---|---|
| Developer: | Game Studio Inc. |
| Publisher: | room6 |
| Genre: | Fantasy, Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Arcade |
| Theme: | Historical, Magical, Monsters, Scavenger hunt |
| Graphic Style: | Illustrated realism |
Unusual Findings
68
| Release: | |
|---|---|
| Developer: | Epic Llama Games |
| Publisher: | ESDigital Games |
| Genre: | Science Fiction, Thriller |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Conspiracy, Historical |
| Graphic Style: | Pixel art |
Valiant Hearts: Coming Home
72
| Release: | |
|---|---|
| Developer: | Old Skull Games |
| Publisher: | Ubisoft |
| Genre: | Adventure, Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Stealth, Survival |
| Control: | Direct Control, Touch |
| Game Length: | Short (1-5 hours) |
| Action: | Rhythm, Stealth, Timed events |
| Theme: | Historical |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Vlad Circus: Curse of Asmodeus
81
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Historical, Psychological, Religion/Occult |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Vlad Circus: Descend into Madness
88
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Historical, Psychological |
| Graphic Style: | Pixel art |
Wonderfall
| Release: | 2026 |
|---|---|
| Developer: | Attaboy Interactive |
| Publisher: | Attaboy Interactive |
| Genre: | Fantasy, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Stealth |
| Theme: | Cultural, Historical, Savior |
| Graphic Style: | Low poly |
