Softie
Release: | |
---|---|
Developer: | Kristina Springer |
Publisher: | Kristina Springer |
Genre: | Thriller |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Exploration, Survival |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Animal, Missing persons |
Graphic Style: | Illustrated realism |
Still Wakes the Deep
88
Release: | |
---|---|
Developer: | The Chinese Room |
Publisher: | Secret Mode |
Genre: | Horror, Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Action-Adventure, Environmental puzzler, Survival |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Chase, Quick Time Events, Stealth |
Theme: | Escape, Monsters |
Graphic Style: | Photorealism |
Difficulty: | Low |
System of Souls
Release: | |
---|---|
Developer: | Chaotic Lab |
Publisher: | Gammera Nest |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Puzzle, Puzzle-platformer, Survival |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Platforming, Timed events |
Theme: | Escape, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |
The Beast Inside
Release: | |
---|---|
Developer: | Illusion Ray |
Publisher: | Illusion Ray |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler, Survival |
Control: | Direct Control |
Action: | Combat, Stealth |
Theme: | Monsters |
Graphic Style: | Photorealism |
The Blackwood Legacy
Release: | |
---|---|
Developer: | Connor Elsworth |
Publisher: | Connor Elsworth |
Genre: | Horror, Mystery |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Puzzle, Survival |
Control: | Direct Control |
Theme: | Paranormal |
Graphic Style: | Simulated realism |
The Bridge Curse 2: The Extrication
Release: | |
---|---|
Developer: | Softstar Entertainment |
Publisher: | PQube |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Survival |
Control: | Direct Control |
Theme: | Paranormal |
Graphic Style: | Photorealism |
The Bridge Curse: Road to Salvation
Release: | |
---|---|
Developer: | Softstar Entertainment |
Publisher: | Eastasiasoft |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Survival |
Control: | Direct Control |
Theme: | Paranormal, Team-up |
Graphic Style: | Photorealism |
The Casting of Frank Stone
Release: | |
---|---|
Developer: | Supermassive Games |
Publisher: | Behaviour Interactive |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Survival |
Control: | Direct Control |
Theme: | Adaptation, Monsters |
Graphic Style: | Photorealism |
The Cursed Legacy
Release: | |
---|---|
Developer: | Nuci |
Publisher: | Nuci |
Genre: | Mystery, Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Puzzle, Survival, Walking simulator |
Control: | Direct Control |
Theme: | Missing persons |
Graphic Style: | Photorealism |
The Occultist
Release: | 2025 |
---|---|
Developer: | DALOAR |
Publisher: | Daedalic Entertainment |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Stealth, Survival |
Control: | Direct Control |
Action: | Stealth |
Theme: | Paranormal |
Graphic Style: | Photorealism |
The Sinking City 2
Release: | 2025 |
---|---|
Developer: | Frogwares |
Publisher: | Frogwares |
Genre: | Horror, Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Action-Adventure, Survival |
Control: | Direct Control |
Theme: | Crime solving, Monsters, Nature |
Graphic Style: | Photorealism |
The Tartarus Key
81
Release: | |
---|---|
Developer: | Vertical Reach |
Publisher: | Armor Games Studios |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Puzzle, Survival |
Control: | Direct Control |
Theme: | Escape |
Graphic Style: | Simulated realism |
Titanic: A Space Between
Release: | |
---|---|
Developer: | Globiss Interactive |
Publisher: | BoomBox Games |
Genre: | Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler, Escape room, Survival |
Control: | Motion |
Theme: | Escape, Historical |
Graphic Style: | Illustrated realism |
Until Dawn
Release: | |
---|---|
Developer: | Supermassive Games, Ballistic Moon |
Publisher: | PlayStation Studios |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Interactive movie, Survival |
Control: | Direct Control |
Action: | Quick Time Events |
Theme: | Monsters, Team-up |
Graphic Style: | Photorealism |
Difficulty: | Low |
Valiant Hearts: Coming Home
72
Release: | |
---|---|
Developer: | Old Skull Games |
Publisher: | Ubisoft |
Genre: | Adventure, Drama |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Action-Adventure, Stealth, Survival |
Control: | Direct Control, Touch |
Game Length: | Short (1-5 hours) |
Action: | Rhythm, Stealth, Timed events |
Theme: | Historical |
Graphic Style: | Stylized |
Difficulty: | Low |