Nobody Wants to Die
73
| Release: | |
|---|---|
| Developer: | Critical Hit Games |
| Publisher: | PLAION |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Once a Tale
77
| Release: | |
|---|---|
| Developer: | Carcajou Games, Triple Boris Inc., 2 Igloos |
| Publisher: | 2 Igloos |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Stealth |
| Theme: | Adaptation, Myth/Folklore, Team-up |
| Graphic Style: | Stop motion |
| Difficulty: | Low |
Once Upon a Puppet
75
| Comments: | 1 |
|---|---|
| Release: | |
| Developer: | Flatter Than Earth |
| Publisher: | Flatter Than Earth |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Combat, Platforming, Stealth |
| Theme: | Escape, Team-up |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Paper Trail
80
| Release: | |
|---|---|
| Developer: | Newfangled Games |
| Publisher: | Newfangled Games |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Coming of age |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Perfect Tides: Station to Station
94
| Release: | |
|---|---|
| Developer: | Three Bees |
| Publisher: | Three Bees |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Coming of age, Journalism, Slice of life |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Petit Island
50
| Release: | |
|---|---|
| Developer: | Xelo Games |
| Publisher: | SOEDESCO |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Cozy, Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming |
| Theme: | Animal, Memories, Photography |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Planet of Lana
75
| Release: | |
|---|---|
| Developer: | Wishfully Studios |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle-platformer, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Stealth, Timed events |
| Theme: | Futuristic, Monsters, Rescue |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Planet of Lana II: Children of the Leaf
75
| Release: | |
|---|---|
| Developer: | Wishfully Studios |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Other worlds/dimensions, Savior, Team-up |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
PRIM
95
| Release: | |
|---|---|
| Developer: | Common Colors |
| Publisher: | Application Systems Heidelberg |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Afterlife, Coming of age, Family |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Rauniot
75
| Release: | |
|---|---|
| Developer: | Act Normal Games |
| Publisher: | Act Normal Games |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Survival |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Post-apocalyptic |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Road to Empress I
| Release: | |
|---|---|
| Developer: | New One Studio |
| Publisher: | New One Studio, Ariel |
| Genre: | Drama |
| Presentation: | Full motion video |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Interactive movie |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Action: | Quick Time Events |
| Theme: | Cultural, Historical, Political, Romance |
| Graphic Style: | Live action |
| Difficulty: | Low |
Run TavernQuest
90
| Release: | |
|---|---|
| Developer: | Silicon Sundial |
| Publisher: | Silicon Sundial |
| Genre: | Fantasy |
| Presentation: | Text Only |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Narrative, Text adventure |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Rescue |
| Graphic Style: | Text |
| Difficulty: | Low |
Saltsea Chronicles
67
| Release: | |
|---|---|
| Developer: | Die Gute Fabrik |
| Publisher: | Die Gute Fabrik |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Visual novel |
| Control: | Direct Control, Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Nautical, Team-up |
| Graphic Style: | Stylized |
| Difficulty: | Low |
