The Talos Principle 2: Road to Elysium (DLC)
94
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle – Reawakened
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Other worlds/dimensions, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle: Road to Gehenna (DLC)
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Wolf Among Us 2
| Release: | 2027 |
|---|---|
| Developer: | Telltale Games, PM Studios |
| Publisher: | Telltale Games, PM Studios |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Control: | Direct Control |
| Action: | Quick Time Events |
| Theme: | Adaptation |
| Graphic Style: | Stylized |
The Wolf Among Us – Remastered
| Release: | |
|---|---|
| Developer: | Telltale Games |
| Publisher: | Telltale Games |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Control: | Direct Control |
| Action: | Quick Time Events |
| Theme: | Adaptation |
| Graphic Style: | Stylized |
There Are No Ghosts at the Grand
| Release: | 2026 |
|---|---|
| Developer: | Friday Sundae |
| Publisher: | Friday Sundae |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Investigative |
| Control: | Direct Control |
| Action: | Combat |
| Theme: | Musical, Paranormal |
| Graphic Style: | Cartoon |
Thief's Shelter
70
| Release: | |
|---|---|
| Developer: | Geo Games |
| Publisher: | Restless Corp. |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological, Whodunit |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
Thimbleweed Park 2
| Comments: | 2 |
|---|---|
| Release: | 2028 |
| Developer: | Terrible Toybox |
| Publisher: | Terrible Toybox |
| Genre: | Comedy, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Puzzle |
| Control: | Point-and-click |
| Theme: | Team-up, Whodunit |
| Graphic Style: | Pixel art |
This Bed We Made
82
| Release: | |
|---|---|
| Developer: | Lowbirth Games |
| Publisher: | Lowbirth Games |
| Genre: | Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Narrative |
| Control: | Direct Control |
| Theme: | Spy |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Three Minutes to Eight
64
| Release: | |
|---|---|
| Developer: | Chaosmonger Studio |
| Publisher: | Assemble Entertainment |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Time travel |
| Graphic Style: | Pixel art |
| Difficulty: | Medium |
Tides of Tomorrow
85
| Release: | |
|---|---|
| Developer: | Digixart |
| Publisher: | THQ Nordic |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Quest, Resource management, RPG |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Combat, Driving |
| Theme: | Post-apocalyptic, Team-up |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Time To Wake Up
| Release: | |
|---|---|
| Developer: | Eye Blink Twice |
| Publisher: | Eye Blink Twice |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Action: | Platforming, Timed events |
| Theme: | Escape, Psychological, Surreal |
| Graphic Style: | Simulated realism |
Times & Galaxy
| Release: | |
|---|---|
| Developer: | Copychaser Gamers |
| Publisher: | Fellow Traveller Games |
| Genre: | Science Fiction |
| Presentation: | Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Research, Visual novel |
| Control: | Point-and-click |
| Theme: | Journalism |
| Graphic Style: | Stylized |
