American Arcadia
70

Release: | |
---|---|
Developer: | Out of the Blue Games |
Publisher: | Raw Fury |
Genre: | Adventure, Science Fiction |
Presentation: | 2D or 2.5D, Realtime 3D, Side-scroller |
Platform: |
|
Perspective: | First-Person, Third-Person |
Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Hacking, Puzzle-platformer, Survival |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Platforming, Stealth, Timed events |
Theme: | Escape, Futuristic, Team-up, Technology |
Graphic Style: | Illustrated realism |
Difficulty: | Medium |
An English Haunting
72

Release: | |
---|---|
Developer: | Postmodern Adventures |
Publisher: | Postmodern Adventures |
Genre: | Mystery, Thriller |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Medium (5-10 hours) |
Theme: | Paranormal, Team-up |
Graphic Style: | Pixel art |
Difficulty: | Low |
An Everyday Story

Release: | |
---|---|
Developer: | Cactus Production |
Publisher: | Cactus Production |
Genre: | Drama |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler, Puzzle-platformer |
Control: | Direct Control |
Action: | Platforming |
Theme: | Memories |
Graphic Style: | Simulated realism |
Arsene Lupin: Once a Thief
78

Release: | |
---|---|
Developer: | Blazing Griffin |
Publisher: | Microids |
Genre: | Mystery |
Presentation: | Overhead, Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Deduction, Investigative |
Control: | Direct Control |
Theme: | Adaptation, Crime solving |
Graphic Style: | Illustrated realism |
Arthur & Susan: Almost Detectives
40

Release: | |
---|---|
Developer: | Apexchimps |
Publisher: | Apexchimps |
Genre: | Comedy, Mystery |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Investigative, Puzzle |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Crime solving, Team-up |
Graphic Style: | Stylized |
Difficulty: | Low |
As I Began to Dream

Release: | Unknown |
---|---|
Developer: | Strayflux |
Publisher: | Soft Source |
Genre: | Fantasy |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler, Puzzle-platformer |
Control: | Direct Control |
Action: | Platforming |
Theme: | Self-discovery, Surreal |
Graphic Style: | Cartoon |
Asleep: Act 1

Release: | |
---|---|
Developer: | Black Hole Games |
Publisher: | Nuuvem |
Genre: | Horror |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest, Survival |
Control: | Direct Control, Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Monsters, Psychological |
Graphic Style: | Pixel art |