True Fear: Forsaken Souls – Part 1
| Release: | |
|---|---|
| Developer: | Goblinz |
| Publisher: | The Digital Lounge |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Family, Psychological |
| Graphic Style: | Illustrated realism |
Two Falls (Nishu Takuatshina)
90
| Release: | |
|---|---|
| Developer: | Unreliable Narrators |
| Publisher: | Unreliable Narrators |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Cultural, Historical |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Twogether: Project Indigos – Chapter 1
70
| Release: | |
|---|---|
| Developer: | Flaming Llama Games |
| Publisher: | Gammera Nest |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape, Futuristic, Team-up, Technology |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Unforgotten: Ordinance
| Release: | |
|---|---|
| Developer: | Scoreboardgames |
| Publisher: | Scoreboardgames |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Missing persons, Myth/Folklore, Psychological |
| Graphic Style: | Photorealism |
Unleaving
76
| Release: | |
|---|---|
| Developer: | orangutan matter |
| Publisher: | orangutan matter |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Platforming |
| Theme: | Psychological |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Unwording
56
| Release: | |
|---|---|
| Developer: | Frostwood Interactive |
| Publisher: | Frostwood Interactive, Dino Digital |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Simulation |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Valiant Hearts: Coming Home
72
| Release: | |
|---|---|
| Developer: | Old Skull Games |
| Publisher: | Ubisoft |
| Genre: | Adventure, Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Stealth, Survival |
| Control: | Direct Control, Touch |
| Game Length: | Short (1-5 hours) |
| Action: | Rhythm, Stealth, Timed events |
| Theme: | Historical |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Vlad Circus: Curse of Asmodeus
81
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Historical, Psychological, Religion/Occult |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Vlad Circus: Descend into Madness
88
| Release: | |
|---|---|
| Developer: | Indiesruption |
| Publisher: | Blowfish Studios |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Historical, Psychological |
| Graphic Style: | Pixel art |
Wednesdays
| Release: | |
|---|---|
| Developer: | The Pixel Hunt, Pierre Corbinais, exaheva, Christophe Galati |
| Publisher: | ARTE France |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Visual novel |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Memories, Self-discovery |
| Graphic Style: | Stylized |
| Difficulty: | Low |
