Afterlove EP
| Release: | |
|---|---|
| Developer: | Pikselnesia |
| Publisher: | Fellow Traveller Games |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Dialogue, Narrative, Visual novel |
| Theme: | Cultural, Psychological, Slice of life |
| Graphic Style: | Cartoon |
Edgar Allan Poe's Interactive Horror: 1995 Edition
77
| Release: | |
|---|---|
| Developer: | Inscape, GMedia |
| Publisher: | GMedia |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Narrative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Adaptation, Psychological |
| Graphic Style: | Hand-crafted, Stop motion |
| Difficulty: | Low |
Fishbowl
| Release: | April 2026 |
|---|---|
| Developer: | imissmyfriends.studio |
| Publisher: | imissmyfriends.studio |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Theme: | Coming of age, Psychological, Self-discovery, Slice of life |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Let Bions Be Bygones
| Release: | |
|---|---|
| Developer: | Bohemian Pulp |
| Publisher: | MicroProse Software |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative, RPG |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Crime solving, Missing persons, Noir, Other worlds/dimensions |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Life Is Strange: Reunion
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Square Enix |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Control: | Direct Control |
| Theme: | Relationship, Savior, Time travel |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Nocturne for Cyl-Hestia
| Release: | Q2 2026 |
|---|---|
| Developer: | Spore and Sorcery |
| Publisher: | Spore and Sorcery |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Hacking, Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Futuristic, Memories, Political, Technology |
| Graphic Style: | Low poly |
Perfect Tides: Station to Station
94
| Release: | |
|---|---|
| Developer: | Three Bees |
| Publisher: | Three Bees |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Coming of age, Journalism, Slice of life |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Rue Valley
74
| Release: | |
|---|---|
| Developer: | Emotion Spark Studio |
| Publisher: | Owlcat Games |
| Genre: | Drama, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Narrative, RPG |
| Game Length: | Long (more than 10 hours) |
| Theme: | Psychological, Self-discovery, Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Run TavernQuest
| Release: | |
|---|---|
| Developer: | Silicon Sundial |
| Publisher: | Silicon Sundial |
| Genre: | Fantasy |
| Presentation: | Text Only |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Narrative, Text adventure |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Rescue |
| Graphic Style: | Text |
| Difficulty: | Low |
RUNT
| Release: | 2026 |
|---|---|
| Developer: | Grimtaste Studios |
| Publisher: | DreadXP |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Dialogue, Minigames, Narrative, Visual novel |
| Control: | Point-and-click |
| Theme: | Animal, Post-apocalyptic, Psychological |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Until Then
| Release: | |
|---|---|
| Developer: | Polychroma Games |
| Publisher: | Maximum Entertainment |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Coming of age, Psychological, Relationship |
| Graphic Style: | Pixel art |
Until Then: Afterimages (DLC)
| Release: | 2026 |
|---|---|
| Developer: | Polychroma Games |
| Publisher: | Maximum Entertainment |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Coming of age, Psychological, Relationship, Romance |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
