Albatroz
| Release: | |
|---|---|
| Developer: | Among Giants |
| Publisher: | SOEDESCO |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Quest, Resource management, RPG |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Rescue, Self-discovery |
| Graphic Style: | Photorealism |
Amnesia: The Bunker
90
| Release: | |
|---|---|
| Developer: | Frictional Games |
| Publisher: | Frictional Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Resource management, Survival |
| Control: | Direct Control |
| Action: | Chase, Stealth |
| Theme: | Monsters, Paranormal, War |
| Graphic Style: | Photorealism |
Back to the Dawn
| Release: | |
|---|---|
| Developer: | Metal Head Games |
| Publisher: | Spiral Up Games |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Minigames, Resource management, RPG |
| Theme: | Animal, Conspiracy, Escape, Savior |
| Graphic Style: | Pixel art |
BrokenLore: DARK DAWN
| Release: | Unknown |
|---|---|
| Developer: | Serafini Productions, Waraní Studios |
| Publisher: | Serafini Productions |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Resource management, Survival |
| Control: | Direct Control |
| Action: | Chase |
| Theme: | Escape, Psychological |
| Graphic Style: | Photorealism |
Insanity Within
| Release: | Unknown |
|---|---|
| Developer: | Derek Larson |
| Publisher: | D Rock Games |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Resource management |
| Control: | Direct Control |
| Theme: | Amnesia, Memories, Psychological |
| Graphic Style: | Simulated realism |
Lunar Strike
| Release: | 2026 |
|---|---|
| Developer: | Cognition Europe |
| Publisher: | Cognition Europe |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Resource management |
| Control: | Direct Control |
| Theme: | Outer space, Psychological |
| Graphic Style: | Photorealism |
Nighthawks
| Release: | Unknown |
|---|---|
| Developer: | The Curiosity Engine |
| Publisher: | Wadjet Eye Games |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Resource management, RPG, Visual novel |
| Control: | Point-and-click |
| Theme: | Monsters, Psychological |
| Graphic Style: | Illustrated realism |
Obsidian Moon
| Release: | Unknown |
|---|---|
| Developer: | Lost Cabinet Games |
| Publisher: | Lost Cabinet Games |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Deduction, Investigative, Resource management |
| Control: | Point-and-click |
| Theme: | Crime solving, Noir, Psychological, Religion/Occult, Whodunit |
| Graphic Style: | Simulated realism |
Promise Mascot Agency
75
| Release: | |
|---|---|
| Developer: | Kaizen Game Works |
| Publisher: | Kaizen Game Works |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Minigames, Resource management, RPG, Simulation |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Animal, Crime solving |
| Graphic Style: | Stylized |
| Difficulty: | Low |
The Alters
| Release: | |
|---|---|
| Developer: | 11 bit studios |
| Publisher: | 11 bit studios |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Exploration, Procedural, Resource management, Simulation, Survival |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
The Great Fluctus
| Release: | Unknown |
|---|---|
| Developer: | Dmitriy Vasilyev |
| Publisher: | Dmitriy Vasilyev |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Resource management, Simulation |
| Control: | Direct Control |
| Theme: | Outer space, Savior |
| Graphic Style: | Voxel art |
- 1 / 2
- 1
- 2
