REANIMAL
80
| Release: | |
|---|---|
| Developer: | Tarsier Studios |
| Publisher: | THQ Nordic |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Co-op, Environmental puzzler, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Chase, Combat, Driving, Platforming, Stealth, Timed events |
| Theme: | Monsters |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Retropolis 2: Never Say Goodbye
| Release: | |
|---|---|
| Developer: | Peanut Button Studio |
| Publisher: | Peanut Button Studio |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Investigative |
| Control: | Motion |
| Theme: | Cyberpunk, Futuristic |
| Graphic Style: | Stylized |
Rumbral
| Release: | |
|---|---|
| Developer: | OSEAIn |
| Publisher: | Dojo System, Out of Mana |
| Genre: | Fantasy, Horror |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Chase, Platforming, Stealth |
| Theme: | Amnesia, Lost, Other worlds/dimensions |
| Graphic Style: | Stylized |
SILT
60
| Release: | |
|---|---|
| Developer: | Spiral Circus |
| Publisher: | Fireshine Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Exploration |
| Control: | Direct Control |
| Theme: | Lost Civilization, Underwater |
| Graphic Style: | Illustrated realism |
Sonority
| Release: | |
|---|---|
| Developer: | Hanging Gardens Interactive |
| Publisher: | Application Systems Heidelberg |
| Genre: | Fantasy, Science Fiction |
| Presentation: | Isometric/Overhead, Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Theme: | Lost Civilization, Musical |
| Graphic Style: | Simulated realism |
