No Sleep For Kaname Date – From AI: THE SOMNIUM FILES
75

Release: | |
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Developer: | Spike Chunsoft |
Publisher: | Spike Chunsoft |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Escape room, Investigative, Puzzle |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Action: | Quick Time Events |
Theme: | Missing persons, Outer space |
Graphic Style: | Illustrated realism |
Difficulty: | Medium |
No Stone Unturned

Release: | 2026 |
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Developer: | Wise Monkey Entertainment |
Publisher: | Wise Monkey Entertainment |
Genre: | Comedy, Mystery |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Investigative |
Control: | Point-and-click |
Theme: | Amnesia, Animal, Crime solving |
Graphic Style: | Pixel art |
No, I'm Not a Human

Release: | |
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Developer: | Trioskaz |
Publisher: | Critical Reflex |
Genre: | Science Fiction, Thriller |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Choices matter, Survival, Visual novel |
Control: | Direct Control |
Theme: | Outer space |
Graphic Style: | Illustrated realism |
Nobody Wants to Die
73

Release: | |
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Developer: | Critical Hit Games |
Publisher: | PLAION |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Investigative |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
Graphic Style: | Photorealism |
Difficulty: | Low |
Nocturnal Visitors

Release: | |
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Developer: | Miguel H. Death |
Publisher: | Ratalaika Games |
Genre: | Fantasy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Investigative |
Theme: | Crime solving, Myth/Folklore, Team-up |
Graphic Style: | Pixel art |