We Were Here Expeditions: The FriendShip
90
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up, Test trials |
| Graphic Style: | Simulated realism |
We Were Here Forever
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Simulated realism |
We Were Here Tomorrow
| Release: | 2026 |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Futuristic, Team-up, Technology |
| Graphic Style: | Simulated realism |
Whirlight: No Time To Trip
92
| Release: | |
|---|---|
| Developer: | imaginarylab |
| Publisher: | imaginarylab |
| Genre: | Comedy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Team-up, Time travel |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Wildwood Down
85
| Release: | |
|---|---|
| Developer: | Crashable Studios |
| Publisher: | Crashable Studios |
| Genre: | Comedy, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Timed events |
| Theme: | Missing persons |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
