Inua: A Story in Ice and Time
| Release: | |
|---|---|
| Developer: | The Pixel Hunt, IKO, ARTE France |
| Publisher: | ARTE France |
| Genre: | Drama, Fantasy |
| Presentation: | Panoramic nodes |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Visual novel |
| Control: | Point-and-click |
| Theme: | Cultural, Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Is This Game Trying to Kill Me?
70
| Release: | |
|---|---|
| Developer: | Stately Snail |
| Publisher: | Stately Snail |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Game Length: | Short (1-5 hours) |
| Theme: | Escape, Paranormal |
| Graphic Style: | Simulated realism |
| Difficulty: | Medium |
Island of Winds
| Release: | 2026 |
|---|---|
| Developer: | Parity Games |
| Publisher: | ESDigital Games |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle |
| Control: | Direct Control |
| Action: | Combat |
| Theme: | Magical, Myth/Folklore |
| Graphic Style: | Photorealism |
Islands of Insight
80
| Release: | |
|---|---|
| Developer: | Lunarch Studios |
| Publisher: | Behaviour Interactive |
| Genre: | Adventure, Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Platforming |
| Theme: | Myth/Folklore |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
It's Grim Up North
68
| Release: | |
|---|---|
| Developer: | Bad Reaction Games |
| Publisher: | Bad Reaction Games |
| Genre: | Comedy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest, RPG |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Action: | Combat |
| Theme: | Savior |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
