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Starlight and the Silver Key

Starlight and the Silver Key
Release:
Developer: Marty Weis
Publisher: Marty Weis
Genre: Fantasy, Science Fiction
Presentation: 2D or 2.5D, Isometric/Overhead
Platform:
  • PC
  • Mac
Perspective: Third-Person
Gameplay: Puzzle, Quest
Theme: Psychological, Savior
Graphic Style: Pixel art

Stars in the Trash

88
Stars in the Trash
Release:
Developer: Valhalla Cats
Publisher: Valhalla Cats
Genre: Adventure
Presentation: 2D or 2.5D, Side-scroller
Platform:
  • PC
  • Switch
Perspective: Third-Person
Gameplay: Environmental puzzler, Quest
Control: Direct Control
Game Length: Short (1-5 hours)
Action: Platforming
Theme: Animal
Graphic Style: Stylized
Difficulty: Low

Starway to Urf

Starway to Urf
Release: Unknown
Developer: Spun Games
Publisher: Spun Games
Genre: Comedy, Science Fiction
Presentation: 2D or 2.5D
Platform:
  • PC
Perspective: Third-Person
Gameplay: Puzzle, Quest
Control: Point-and-click
Theme: Aliens, Escape, Other worlds/dimensions, Outer space
Graphic Style: Cartoon

Stasis

Stasis
Release:
Developer: The Brotherhood
Publisher: The Brotherhood
Genre: Horror, Science Fiction
Presentation: 2D or 2.5D, Isometric/Overhead
Platform:
  • PC
  • PlayStation 4
  • PlayStation 5
  • Switch
  • Xbox One
  • Xbox Series X|S
  • Mac
  • Steam Deck
Perspective: Third-Person
Gameplay: Exploration, Puzzle
Control: Point-and-click
Theme: Escape, Futuristic, Other worlds/dimensions
Graphic Style: Illustrated realism

Stasis: Bone Totem

80
Stasis: Bone Totem
Release:
Developer: The Brotherhood
Publisher: The Brotherhood
Genre: Horror, Science Fiction
Presentation: 2D or 2.5D
Platform:
  • PC
  • PlayStation 5
  • Switch
  • Xbox One
  • Xbox Series X|S
  • Mac
  • Steam Deck
Perspective: Third-Person
Gameplay: Puzzle, Quest
Control: Direct Control, Point-and-click
Theme: Conspiracy, Team-up, Technology
Graphic Style: Illustrated realism

Stellar Mess: Chapter 1 – The Princess Conundrum

Stellar Mess: Chapter 1 – The Princess Conundrum
Release:
Developer: Tibba Games
Publisher: Tibba Games
Genre: Science Fiction
Presentation: 2D or 2.5D
Platform:
  • PC
  • Steam Deck
Perspective: Third-Person
Gameplay: Puzzle, Quest
Control: Point-and-click
Theme: Other worlds/dimensions, Rescue
Graphic Style: Pixel art

Stellar Mess: Chapter 2 – Operation Kush

Stellar Mess: Chapter 2 – Operation Kush
Release:
Developer: Tibba Games
Publisher: Tibba Games
Genre: Science Fiction
Presentation: 2D or 2.5D
Platform:
  • PC
Perspective: Third-Person
Gameplay: Puzzle, Quest
Control: Point-and-click
Theme: Other worlds/dimensions, Savior
Graphic Style: Pixel art

Stories of Blossom

85
Stories of Blossom
Release:
Developer: Soft Leaf Studios
Publisher: Soft Leaf Studios
Genre: Fantasy
Presentation: 2D or 2.5D
Platform:
  • PC
Perspective: Third-Person
Gameplay: Puzzle, Quest
Control: Point-and-click
Game Length: Short (1-5 hours)
Theme: Childhood, Magical, Pirates
Graphic Style: Stylized
Difficulty: Low

Stray

80
Stray
Release:
Developer: BlueTwelve Studio
Publisher: Annapurna Interactive
Genre: Science Fiction
Presentation: Realtime 3D
Platform:
  • PC
  • PlayStation 4
  • PlayStation 5
  • Switch
  • Xbox One
  • Xbox Series X|S
  • Mac
  • Steam Deck
Perspective: Third-Person
Gameplay: Exploration, Quest
Control: Direct Control
Game Length: Medium (5-10 hours)
Theme: Animal, Futuristic, Post-apocalyptic
Graphic Style: Photorealism
Difficulty: Low

Stray Gods: The Roleplaying Musical

85
Stray Gods: The Roleplaying Musical
Release:
Developer: Summerfall Studios
Publisher: Humble Games
Genre: Drama, Fantasy
Presentation: Slideshow
Platform:
  • PC
  • PlayStation 4
  • PlayStation 5
  • Switch
  • Xbox One
  • Xbox Series X|S
  • Steam Deck
Perspective: Third-Person
Gameplay: RPG, Visual novel
Control: Point-and-click
Game Length: Medium (5-10 hours)
Theme: Musical
Graphic Style: Stylized
Difficulty: Low

Stray Gods: The Roleplaying Musical – Orpheus (DLC)

Stray Gods: The Roleplaying Musical – Orpheus (DLC)
Release:
Developer: Summerfall Studios
Publisher: Humble Games
Genre: Drama, Fantasy
Presentation: Slideshow
Platform:
  • PC
  • PlayStation 4
  • PlayStation 5
  • Switch
  • Xbox One
  • Xbox Series X|S
  • Steam Deck
Perspective: Third-Person
Gameplay: RPG, Visual novel
Control: Point-and-click
Theme: Musical, Myth/Folklore
Graphic Style: Stylized

Stuck in the Present

Stuck in the Present
Release:
Developer: Dusk Wave Arts
Publisher: Dusk Wave Arts
Genre: Horror, Mystery
Presentation: 2D or 2.5D, Realtime 3D
Platform:
  • PC
  • Mac
Perspective: Third-Person
Gameplay: Exploration
Theme: Escape, Memories, Psychological, Relationships
Graphic Style: Illustrated realism

Sub-Verge

Sub-Verge
Release:
Developer: :Interactive Tragedy, Limited
Publisher: Pantaloon
Genre: Drama
Presentation: 2D or 2.5D
Platform:
  • PC
Perspective: Third-Person
Gameplay: Choices matter
Control: Point-and-click
Theme: Lovecraftian, Underwater
Graphic Style: Cartoon
Difficulty: Low

Subsequence

Subsequence
Release:
Developer: Zoemi Games
Publisher: Zoemi Games
Genre: Mystery, Science Fiction
Presentation: Realtime 3D
Platform:
  • PC
Perspective: Third-Person
Gameplay: Exploration, Puzzle, Survival
Control: Direct Control
Theme: Escape
Graphic Style: Simulated realism

Sucks To Be In The Sticks

Sucks To Be In The Sticks
Release: 2026
Developer: CoAction
Publisher: CoAction
Genre: Drama
Presentation: 2D or 2.5D, Side-scroller
Platform:
  • PC
Perspective: Third-Person
Gameplay: Choices matter, Simulation
Control: Direct Control
Theme: Psychological
Graphic Style: Illustrated realism