Hollow Bequest
| Release: | 2029 |
|---|---|
| Developer: | ANIQ |
| Publisher: | ANIQ |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Investigative, Puzzle |
| Theme: | Lovecraftian, Missing persons, Psychological, Religion/Occult, War |
| Graphic Style: | Simulated realism |
I Have No Mouth, and I Must Scream
| Release: | 1995 |
|---|---|
| Developer: | The Dreamers Guild |
| Publisher: | Acclaim |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | A.I., Adaptation, Psychological |
| Graphic Style: | Pixel art |
Immortality
77
Inua: A Story in Ice and Time
| Release: | |
|---|---|
| Developer: | The Pixel Hunt, IKO, ARTE France |
| Publisher: | ARTE France |
| Genre: | Drama, Fantasy |
| Presentation: | Panoramic nodes |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Visual novel |
| Control: | Point-and-click |
| Theme: | Cultural, Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Last Time I Saw You
| Release: | |
|---|---|
| Developer: | Maboroshi Artworks |
| Publisher: | Chorus Worldwide Games |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Theme: | Coming of age |
| Graphic Style: | Illustrated realism |
Little Nightmares
| Release: | |
|---|---|
| Developer: | Tarsier Studios |
| Publisher: | Bandai Namco Entertainment |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Survival |
| Control: | Direct Control |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Escape, Monsters |
| Graphic Style: | Simulated realism |
Lost in Play
85
| Release: | |
|---|---|
| Developer: | Happy Juice Games |
| Publisher: | Joystick Ventures |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | Childhood, Family, Isolation, Team-up |
| Graphic Style: | Cartoon |
LUNA: The Shadow Dust
| Release: | |
|---|---|
| Developer: | Lantern Studio |
| Publisher: | Application Systems Heidelberg, Coconut Island Games |
| Genre: | Fantasy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle |
| Control: | Point-and-click |
| Theme: | Magical, Other worlds/dimensions, Team-up |
| Graphic Style: | Stylized |
