Venice After Dark
| Release: | |
|---|---|
| Developer: | Weltenwandler Designagentur, Sebastian Grünwald |
| Publisher: | Artex |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Gameplay: | Choices matter, Deduction, Investigative, Narrative, Puzzle |
| Control: | Point-and-click |
| Theme: | Crime solving, Cultural |
| Graphic Style: | Cartoon |
Verdantis
| Release: | |
|---|---|
| Developer: | Adam Góral |
| Publisher: | Adam Góral |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Post-apocalyptic |
| Graphic Style: | Illustrated realism |
Verne: The Shape of Fantasy
77
| Release: | |
|---|---|
| Developer: | Gametopia |
| Publisher: | Assemble Entertainment, WhisperGames |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Adaptation, Scavenger hunt, Underwater |
| Graphic Style: | Pixel art |
Viewfinder
87
| Release: | |
|---|---|
| Developer: | SOS (Sad Owl Studios) |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Theme: | Lost Civilization |
| Graphic Style: | Simulated realism |
We Were Here Expeditions: The FriendShip
90
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up, Test trials |
| Graphic Style: | Simulated realism |
We Were Here Forever
| Release: | |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Escape, Team-up |
| Graphic Style: | Simulated realism |
We Were Here Tomorrow
| Release: | 2026 |
|---|---|
| Developer: | Total Mayhem Games |
| Publisher: | Total Mayhem Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Futuristic, Team-up, Technology |
| Graphic Style: | Simulated realism |
