Stasis: Bone Totem
80
| Release: | |
|---|---|
| Developer: | The Brotherhood |
| Publisher: | The Brotherhood |
| Genre: | Horror, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Theme: | Conspiracy, Team-up, Technology |
| Graphic Style: | Illustrated realism |
System of Souls
| Release: | |
|---|---|
| Developer: | Chaotic Lab |
| Publisher: | Gammera Nest |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Escape room, Puzzle, Puzzle-platformer, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Escape, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Curse of Grimsey Island
60
| Release: | |
|---|---|
| Developer: | Miga Games |
| Publisher: | Miga Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Crime solving, Cultural, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The House of Tesla
| Release: | |
|---|---|
| Developer: | Blue Brain Games |
| Publisher: | Blue Brain Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control |
| Theme: | Historical, Technology |
| Graphic Style: | Photorealism |
The Journey of AutUmn
70
| Release: | |
|---|---|
| Developer: | Artfactory Jalokivi |
| Publisher: | Artfactory Jalokivi |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Outer space, Self-discovery, Technology |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
The Operator
78
| Release: | |
|---|---|
| Developer: | Bureau 81 |
| Publisher: | indienova |
| Genre: | Mystery |
| Presentation: | Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Research, Simulation |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Technology |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
The Talos Principle
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Croteam, Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle – Reawakened
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Lost Civilization, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle: Road to Gehenna (DLC)
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
