True Fear: Forsaken Souls – Part 1
| Release: | |
|---|---|
| Developer: | Goblinz |
| Publisher: | The Digital Lounge |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Family, Psychological |
| Graphic Style: | Illustrated realism |
True Fear: Forsaken Souls – Part 2
| Release: | |
|---|---|
| Developer: | Goblinz |
| Publisher: | The Digital Lounge |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Theme: | Family, Psychological |
| Graphic Style: | Illustrated realism |
True Fear: Forsaken Souls – Part 3
74
| Release: | |
|---|---|
| Developer: | Goblinz |
| Publisher: | The Digital Lounge |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Family, Psychological |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Unforgotten: Ordinance
| Release: | |
|---|---|
| Developer: | Scoreboardgames |
| Publisher: | Scoreboardgames |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Missing persons, Myth/Folklore, Psychological |
| Graphic Style: | Photorealism |
Unleaving
76
| Release: | |
|---|---|
| Developer: | orangutan matter |
| Publisher: | orangutan matter |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Platforming |
| Theme: | Psychological |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Until Then
| Release: | |
|---|---|
| Developer: | Polychroma Games |
| Publisher: | Maximum Entertainment |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Coming of age, Psychological, Relationships |
| Graphic Style: | Pixel art |
Until Then: Afterimages (DLC)
| Release: | 2026 |
|---|---|
| Developer: | Polychroma Games |
| Publisher: | Maximum Entertainment |
| Genre: | Drama |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Narrative |
| Control: | Direct Control |
| Theme: | Coming of age, Psychological, Relationships, Romance |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Unwording
56
| Release: | |
|---|---|
| Developer: | Frostwood Interactive |
| Publisher: | Frostwood Interactive, Dino Digital |
| Genre: | Drama |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Simulation |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Veloria: The Knot of Candles
| Release: | |
|---|---|
| Developer: | WANDERING WITCH PROIECTUM |
| Publisher: | WANDERING WITCH PROIECTUM |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Memories, Psychological, Romance |
| Graphic Style: | Pixel art |
