Planet of Lana II: Children of the Leaf
75
| Release: | |
|---|---|
| Developer: | Wishfully Studios |
| Publisher: | Thunderful Publishing |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Platforming, Stealth, Timed events |
| Theme: | Other worlds/dimensions, Savior, Team-up |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
PRIM
95
| Release: | |
|---|---|
| Developer: | Common Colors |
| Publisher: | Application Systems Heidelberg |
| Genre: | Drama, Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Afterlife, Coming of age, Family |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
Project Vesperi
| Release: | |
|---|---|
| Developer: | Last Praetorian Interactive |
| Publisher: | Last Praetorian Interactive |
| Genre: | Drama, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Exploration, Narrative |
| Control: | Direct Control |
| Action: | Quick Time Events |
| Theme: | Other worlds/dimensions |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Promise Mascot Agency
75
| Release: | |
|---|---|
| Developer: | Kaizen Game Works |
| Publisher: | Kaizen Game Works |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Minigames, Resource management, RPG, Simulation |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Animal, Crime solving |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Puppet House
| Release: | |
|---|---|
| Developer: | Spirit Games Studio, Vecube Studio |
| Publisher: | Gaming Factory |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Survival |
| Control: | Direct Control |
| Theme: | Escape, Missing persons, Monsters |
| Graphic Style: | Photorealism |
Radiolight
80
| Release: | |
|---|---|
| Developer: | Kryštof Knesl |
| Publisher: | Iceberg Interactive |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Search |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Missing persons, Paranormal |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Rauniot
75
| Release: | |
|---|---|
| Developer: | Act Normal Games |
| Publisher: | Act Normal Games |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Survival |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Post-apocalyptic |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
