EQQO
70
| Release: | |
|---|---|
| Developer: | Parallel Studio |
| Publisher: | Parallel Studio |
| Genre: | Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Myth/Folklore |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Heart of the Forest
| Release: | |
|---|---|
| Developer: | Trapped Predator |
| Publisher: | Wales Interactive |
| Genre: | Horror, Thriller |
| Presentation: | Full motion video |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Choices matter, Interactive movie, Survival |
| Control: | Direct Control |
| Theme: | Escape, Monsters, Myth/Folklore, Psychological |
| Graphic Style: | Live action |
Indiana Jones and the Great Circle
84
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat, Platforming, Stealth, Timed events |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Scavenger hunt |
| Graphic Style: | Photorealism |
| Difficulty: | Medium |
Indiana Jones and the Great Circle: The Order of Giants (DLC)
| Release: | |
|---|---|
| Developer: | MachineGames |
| Publisher: | Bethesda Softworks |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Action: | Combat, Platforming, Stealth |
| Theme: | Adaptation, Archeology, Cultural, Historical, Myth/Folklore, Scavenger hunt |
| Graphic Style: | Photorealism |
Island of Winds
| Release: | 2026 |
|---|---|
| Developer: | Parity Games |
| Publisher: | ESDigital Games |
| Genre: | Adventure |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle |
| Control: | Direct Control |
| Action: | Combat |
| Theme: | Magical, Myth/Folklore |
| Graphic Style: | Photorealism |
Islands of Insight
80
| Release: | |
|---|---|
| Developer: | Lunarch Studios |
| Publisher: | Behaviour Interactive |
| Genre: | Adventure, Fantasy |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person, Third-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Platforming |
| Theme: | Myth/Folklore |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
LakeLady
| Release: | |
|---|---|
| Developer: | HungerWhale Games |
| Publisher: | Wise Games |
| Genre: | Horror, Mystery |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Investigative, Puzzle, Survival |
| Action: | Chase |
| Theme: | Crime solving, Cultural, Myth/Folklore |
| Graphic Style: | Illustrated realism |
