Nobody Wants to Die
73
| Release: | |
|---|---|
| Developer: | Critical Hit Games |
| Publisher: | PLAION |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Nocturnal Visitors
| Release: | |
|---|---|
| Developer: | Miguel H. Death |
| Publisher: | Ratalaika Games |
| Genre: | Fantasy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative |
| Theme: | Crime solving, Myth/Folklore, Team-up |
| Graphic Style: | Pixel art |
Old Skies
100
| Release: | |
|---|---|
| Developer: | Wadjet Eye Games |
| Publisher: | Wadjet Eye Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Theme: | Time travel |
| Graphic Style: | Stylized |
| Difficulty: | Medium |
On Your Tail
80
Once Again
| Release: | |
|---|---|
| Developer: | RB Wolf Games |
| Publisher: | Amata K.K. |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Minigames, Visual novel |
| Control: | Point-and-click |
| Theme: | Self-discovery |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Operation: Tango
| Release: | |
|---|---|
| Developer: | Clever Plays |
| Publisher: | Clever Plays |
| Genre: | Science Fiction, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Co-op, Hacking |
| Control: | Direct Control |
| Theme: | Spy, Team-up |
| Graphic Style: | Simulated realism |
OPUS: The Day We Found Earth
| Release: | |
|---|---|
| Developer: | Sigono |
| Publisher: | Sigono |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Visual novel |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Journey, Outer space |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Orbital Cargo Division
55
| Release: | |
|---|---|
| Developer: | Manuel Schenk |
| Publisher: | Manuel Schenk |
| Genre: | Comedy, Mystery, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Futuristic, Outer space |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Orten Was the Case
82
| Release: | |
|---|---|
| Developer: | Woodhill Interactive |
| Publisher: | Woodhill Interactive |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Survival |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat, Platforming |
| Theme: | Savior, Time travel |
| Graphic Style: | Stylized |
