No Sleep For Kaname Date: From AI: THE SOMNIUM FILES

Release: | |
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Developer: | Spike Chunsoft |
Publisher: | Spike Chunsoft |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Escape room, Investigative, Puzzle |
Control: | Direct Control |
Theme: | Missing persons, Outer space |
Graphic Style: | Illustrated realism |
Nobody Wants to Die
73

Release: | |
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Developer: | Critical Hit Games |
Publisher: | PLAION |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Investigative |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
Graphic Style: | Photorealism |
Difficulty: | Low |
Nocturnal Visitors

Release: | |
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Developer: | Miguel H. Death |
Publisher: | Ratalaika Games |
Genre: | Fantasy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Investigative |
Theme: | Crime solving, Myth/Folklore, Team-up |
Graphic Style: | Pixel art |
Once Again

Release: | |
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Developer: | RB Wolf Games |
Publisher: | Amata K.K. |
Genre: | Drama, Science Fiction |
Presentation: | 2D or 2.5D, Slideshow |
Platform: |
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Perspective: | First-Person |
Gameplay: | Minigames, Visual novel |
Control: | Point-and-click |
Theme: | Self-discovery |
Graphic Style: | Cartoon |
Difficulty: | Low |
Operation: Tango

Release: | |
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Developer: | Clever Plays |
Publisher: | Clever Plays |
Genre: | Science Fiction, Thriller |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Co-op, Hacking |
Control: | Direct Control |
Theme: | Spy, Team-up |
Graphic Style: | Simulated realism |
OPUS: The Day We Found Earth

Release: | |
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Developer: | Sigono |
Publisher: | Sigono |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Puzzle, Visual novel |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Journey, Outer space |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Orbital Cargo Division
55

Release: | |
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Developer: | Manuel Schenk |
Publisher: | Manuel Schenk |
Genre: | Comedy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Futuristic, Outer space |
Graphic Style: | Pixel art |
Difficulty: | Low |
Orten Was the Case
82

Release: | |
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Developer: | Woodhill Interactive |
Publisher: | Woodhill Interactive |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
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Perspective: | Third-Person |
Gameplay: | Puzzle, Survival |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Action: | Combat, Platforming |
Theme: | Savior, Time travel |
Graphic Style: | Stylized |
Outer Wilds

Release: | |
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Developer: | Mobius Digital |
Publisher: | Annapurna Interactive |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
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Perspective: | First-Person |
Gameplay: | Exploration, Puzzle |
Theme: | Outer space, Time travel |
Graphic Style: | Simulated realism |