The Wickie: Journey of a Lighthouse Keeper

Release: | |
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Developer: | Crispian Robson |
Publisher: | Cheese Tax Productions |
Genre: | Horror, Mystery |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Survival |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Psychological |
Graphic Style: | Simulated realism |
Until Dawn

Release: | |
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Developer: | Supermassive Games, Ballistic Moon |
Publisher: | PlayStation Studios |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, Interactive movie, Survival |
Control: | Direct Control |
Action: | Quick Time Events |
Theme: | Monsters, Team-up |
Graphic Style: | Photorealism |
Difficulty: | Low |
Valiant Hearts: Coming Home
72

Release: | |
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Developer: | Old Skull Games |
Publisher: | Ubisoft |
Genre: | Adventure, Drama |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Action-Adventure, Stealth, Survival |
Control: | Direct Control, Touch |
Game Length: | Short (1-5 hours) |
Action: | Rhythm, Stealth, Timed events |
Theme: | Historical |
Graphic Style: | Stylized |
Difficulty: | Low |
Vlad Circus: Curse of Asmodeus

Release: | |
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Developer: | Indiesruption |
Publisher: | Blowfish Studios |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest, Survival |
Control: | Direct Control |
Theme: | Historical, Psychological, Religion/Occult |
Graphic Style: | Pixel art |
Vlad Circus: Descend into Madness
88

Release: | |
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Developer: | Indiesruption |
Publisher: | Blowfish Studios |
Genre: | Horror, Mystery |
Presentation: | 2D or 2.5D, Overhead |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest, Survival |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Action: | Combat |
Theme: | Historical, Psychological |
Graphic Style: | Pixel art |