The Expanse: A Telltale Series – Episode 5: Europa's Folly
| Release: | |
|---|---|
| Developer: | Deck Nine Games |
| Publisher: | Telltale Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Environmental puzzler, Exploration |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Adaptation, Other worlds/dimensions |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
The House of Hikmah
| Release: | |
|---|---|
| Developer: | Lunacy Studios |
| Publisher: | Lunacy Studios |
| Genre: | Drama, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Quest |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Cultural, Psychological, Trauma |
| Graphic Style: | Simulated realism |
The Last Shot
93
| Release: | |
|---|---|
| Developer: | Rumata Lab |
| Publisher: | Crytivo |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Platforming, Timed events |
| Theme: | Conspiracy, Savior, War |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
The Midnight Walk
90
| Release: | |
|---|---|
| Developer: | MoonHood |
| Publisher: | Fast Travel Games |
| Genre: | Fantasy, Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Combat, Stealth |
| Theme: | Escape, Journey, Monsters |
| Graphic Style: | Stop motion, Stylized |
| Difficulty: | Low |
The Talos Principle
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Croteam, Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle 2
97
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle 2: Road to Elysium (DLC)
94
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Futuristic, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle – Reawakened
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Game Length: | Long (more than 10 hours) |
| Theme: | Lost Civilization, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Talos Principle: Road to Gehenna (DLC)
| Release: | |
|---|---|
| Developer: | Croteam |
| Publisher: | Devolver Digital |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Theme: | Futuristic, Psychological, Technology |
| Graphic Style: | Photorealism |
| Difficulty: | High |
The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion
| Release: | |
|---|---|
| Developer: | Antler Studios |
| Publisher: | Antler Studios |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler, Exploration, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Nature, Savior, Team-up |
| Graphic Style: | Simulated realism |
Time to Wake Up
| Release: | 2026 |
|---|---|
| Developer: | Eye Blink Twice |
| Publisher: | Eye Blink Twice |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control |
| Action: | Platforming, Timed events |
| Theme: | Escape, Psychological, Surreal |
| Graphic Style: | Simulated realism |
