HORSES
| Release: | |
|---|---|
| Developer: | Santa Ragione |
| Publisher: | Santa Ragione |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Simulation |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Animal, Psychological, Surreal |
| Graphic Style: | Low poly |
| Difficulty: | Low |
I Have No Mouth, and I Must Scream
| Release: | 1995 |
|---|---|
| Developer: | The Dreamers Guild |
| Publisher: | Acclaim |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Theme: | A.I., Adaptation, Psychological |
| Graphic Style: | Pixel art |
In the Drift
| Release: | Unknown |
|---|---|
| Developer: | Daniel Fineberg |
| Publisher: | Daniel Fineberg |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Narrative |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Outer space, Psychological, Relationships, Repair |
| Graphic Style: | Stylized |
Insanity Within
| Release: | Unknown |
|---|---|
| Developer: | Derek Larson |
| Publisher: | D Rock Games |
| Genre: | Horror, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle, Resource management |
| Control: | Direct Control |
| Theme: | Amnesia, Memories, Psychological |
| Graphic Style: | Simulated realism |
Insomnis
| Release: | |
|---|---|
| Developer: | Path Games |
| Publisher: | Path Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
Just A To the Moon Series Beach Episode
80
| Release: | |
|---|---|
| Developer: | Freebird Games |
| Publisher: | Freebird Games |
| Genre: | Drama, Science Fiction |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Minigames, Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
