Doggins
| Release: | |
|---|---|
| Developer: | Brain&Brain |
| Publisher: | Brain&Brain |
| Genre: | Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Animal, Other worlds/dimensions, Time travel |
| Graphic Style: | Cartoon |
| Difficulty: | Low |
Donutal
| Release: | 2026 |
|---|---|
| Developer: | Arc System Works |
| Publisher: | Arc System Works |
| Genre: | Mystery, Science Fiction |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Choices matter, Deduction, Dialogue, Procedural, Research, Visual novel |
| Control: | Point-and-click |
| Theme: | Aliens |
| Graphic Style: | Cartoon |
Dreadcore: Locked Unit
| Release: | Q1 2026 |
|---|---|
| Developer: | Vladislav Lukyantsev |
| Publisher: | Vladislav Lukyantsev |
| Genre: | Horror, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Cyberpunk, Psychological, Technology |
| Graphic Style: | Photorealism |
Dreamcore
50
| Release: | |
|---|---|
| Developer: | Montraluz |
| Publisher: | Tlön Industries |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Walking simulator |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Escape, Surreal |
| Graphic Style: | Simulated realism |
| Difficulty: | Low |
Dreampainters
| Release: | Unknown |
|---|---|
| Developer: | Stability Games |
| Publisher: | Frozen District |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Escape, Psychological |
| Graphic Style: | Simulated realism |
Druuna: Morbus Gravis
| Release: | |
|---|---|
| Developer: | Artematica Entertainment |
| Publisher: | Microids |
| Genre: | Fantasy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Survival |
| Control: | Direct Control |
| Theme: | Adaptation, Post-apocalyptic, Psychological |
| Graphic Style: | Simulated realism |
| Difficulty: | High |
Éalú
85
| Release: | |
|---|---|
| Developer: | Beyond the Bark |
| Publisher: | Beyond the Bark |
| Genre: | Science Fiction |
| Presentation: | Full motion video |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Environmental puzzler, Escape room |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Animal, Escape |
| Graphic Style: | Live action |
| Difficulty: | Medium |
Earth Must Die
93
| Release: | |
|---|---|
| Developer: | Size Five Games |
| Publisher: | No More Robots |
| Genre: | Comedy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Aliens, Antihero, Futuristic, Other worlds/dimensions |
| Graphic Style: | Cartoon |
| Difficulty: | Medium |
Echoes of Mora
| Release: | |
|---|---|
| Developer: | Selkies Interactive |
| Publisher: | Selkies Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Environmental puzzler |
| Control: | Direct Control, Motion |
| Theme: | Rescue, Time travel, Underwater |
| Graphic Style: | Simulated realism |
