Deliver Us Home
| Release: | Unknown |
|---|---|
| Developer: | KeokeN Interactive |
| Publisher: | KeokeN Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Futuristic, Other worlds/dimensions |
| Graphic Style: | Photorealism |
Deliver Us Mars
70
| Release: | |
|---|---|
| Developer: | KeokeN Interactive |
| Publisher: | Frontier Foundry |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions |
| Graphic Style: | Photorealism |
Deliver Us the Moon
| Release: | |
|---|---|
| Developer: | KeokeN Interactive |
| Publisher: | Wired Productions |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Theme: | Other worlds/dimensions |
| Graphic Style: | Photorealism |
DETECTIVE: Minerva case
| Release: | |
|---|---|
| Developer: | k148 Game Studio |
| Publisher: | JanduSoft |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Investigative |
| Control: | Direct Control |
| Theme: | Crime solving, Futuristic |
| Graphic Style: | Photorealism |
Directive 8020
| Release: | |
|---|---|
| Developer: | Supermassive Games |
| Publisher: | Supermassive Games |
| Genre: | Horror, Science Fiction, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Survival |
| Control: | Direct Control |
| Theme: | Monsters, Other worlds/dimensions |
| Graphic Style: | Photorealism |
Discolored
| Release: | |
|---|---|
| Developer: | Godbey Games |
| Publisher: | Godbey Games |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Conspiracy |
| Graphic Style: | Simulated realism |
Discolored 2
80
| Release: | |
|---|---|
| Developer: | Godbey Games |
| Publisher: | Godbey Games |
| Genre: | Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Savior |
| Graphic Style: | Illustrated realism |
| Difficulty: | Medium |
Dispatch
88
| Release: | |
|---|---|
| Developer: | AdHoc Studio |
| Publisher: | AdHoc Studio |
| Genre: | Comedy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Choices matter, Resource management, RPG |
| Game Length: | Medium (5-10 hours) |
| Theme: | Superhero, Workplace |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Distant Shore: BRETAGNE
| Release: | Unknown |
|---|---|
| Developer: | DISTANT SHORE |
| Publisher: | DISTANT SHORE |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Missing persons |
| Graphic Style: | Photorealism |
