Deep Sleep: Labyrinth of the Forsaken
92
| Release: | |
|---|---|
| Developer: | scriptwelder |
| Publisher: | Armor Games Studios |
| Genre: | Mystery, Thriller |
| Presentation: | 2D or 2.5D, Isometric/Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest, Resource management, RPG |
| Control: | Point-and-click |
| Game Length: | Long (more than 10 hours) |
| Action: | Combat |
| Theme: | Missing persons, Psychological |
| Graphic Style: | Pixel art |
| Difficulty: | Medium |
Dreadcore: Locked Unit
| Release: | Unknown |
|---|---|
| Developer: | Vladislav Lukyantsev |
| Publisher: | Vladislav Lukyantsev |
| Genre: | Horror, Mystery, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Exploration, Puzzle |
| Control: | Direct Control |
| Theme: | Cyberpunk, Psychological, Technology |
| Graphic Style: | Photorealism |
Dreampainters
| Release: | Unknown |
|---|---|
| Developer: | Stability Games |
| Publisher: | Frozen District |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Puzzle-platformer |
| Control: | Direct Control |
| Action: | Platforming |
| Theme: | Escape, Psychological |
| Graphic Style: | Simulated realism |
Druuna: Morbus Gravis
| Release: | |
|---|---|
| Developer: | Artematica Entertainment |
| Publisher: | Microids |
| Genre: | Fantasy, Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Survival |
| Control: | Direct Control |
| Theme: | Adaptation, Post-apocalyptic, Psychological |
| Graphic Style: | Simulated realism |
| Difficulty: | High |
Edgar Allan Poe's Interactive Horror: 1995 Edition
77
| Release: | |
|---|---|
| Developer: | Inscape, GMedia |
| Publisher: | GMedia |
| Genre: | Horror |
| Presentation: | 2D or 2.5D, Slideshow |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Narrative, Puzzle |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Adaptation, Psychological |
| Graphic Style: | Hand-crafted, Stop motion |
| Difficulty: | Low |
