Midnight Margo
85

Release: | |
---|---|
Developer: | Faravid Interactive |
Publisher: | Faravid Interactive |
Genre: | Drama, Mystery |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Choices matter, RPG |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Psychological, Surreal |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Midnight Scenes: A Safe Place
80

Release: | |
---|---|
Developer: | Octavi Navarro |
Publisher: | Octavi Navarro |
Genre: | Horror, Thriller |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Psychological |
Graphic Style: | Pixel art |
Difficulty: | Low |
Mouse & Crane

Release: | |
---|---|
Developer: | Those Eyes, Tobo Studios |
Publisher: | Those Eyes, Tobo Studios |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Co-op, Environmental puzzler |
Control: | Point-and-click |
Theme: | Repair, Team-up |
Graphic Style: | Stylized |
Difficulty: | Low |
Mouthwashing
85

Release: | |
---|---|
Developer: | Wrong Organ |
Publisher: | Critical Reflex |
Genre: | Horror |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Survival |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Outer space, Psychological |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Nobody Wants to Die
73

Release: | |
---|---|
Developer: | Critical Hit Games |
Publisher: | PLAION |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Investigative |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Theme: | Crime solving, Cyberpunk, Futuristic, Technology |
Graphic Style: | Photorealism |
Difficulty: | Low |
NoseBound
54

Release: | |
---|---|
Developer: | Quarantine Interactive |
Publisher: | Quarantine Interactive |
Genre: | Mystery |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Investigative |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Crime solving, Noir |
Graphic Style: | Simulated realism |
Difficulty: | Low |
Once a Tale
77

Release: | |
---|---|
Developer: | Carcajou Games, Triple Boris Inc., 2 Igloos |
Publisher: | 2 Igloos |
Genre: | Fantasy |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Action-Adventure, Quest |
Control: | Direct Control |
Game Length: | Medium (5-10 hours) |
Action: | Chase, Combat, Stealth |
Theme: | Adaptation, Myth/Folklore, Team-up |
Graphic Style: | Stop motion |
Difficulty: | Low |
Once Again

Release: | |
---|---|
Developer: | RB Wolf Games |
Publisher: | Amata K.K. |
Genre: | Drama, Science Fiction |
Presentation: | 2D or 2.5D, Slideshow |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Minigames, Visual novel |
Control: | Point-and-click |
Theme: | Self-discovery |
Graphic Style: | Cartoon |
Difficulty: | Low |
Open Roads
67

Release: | |
---|---|
Developer: | Open Roads Team |
Publisher: | Annapurna Interactive |
Genre: | Drama |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Visual novel |
Control: | Direct Control |
Game Length: | Short (1-5 hours) |
Theme: | Family, Road trip |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
OPUS: The Day We Found Earth

Release: | |
---|---|
Developer: | Sigono |
Publisher: | Sigono |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Visual novel |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Journey, Outer space |
Graphic Style: | Illustrated realism |
Difficulty: | Low |
Orbital Cargo Division
55

Release: | |
---|---|
Developer: | Manuel Schenk |
Publisher: | Manuel Schenk |
Genre: | Comedy, Mystery, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Game Length: | Short (1-5 hours) |
Theme: | Futuristic, Outer space |
Graphic Style: | Pixel art |
Difficulty: | Low |