The Rising
Release: | Unknown |
---|---|
Developer: | Pirita Studio |
Publisher: | Pirita Studio |
Genre: | Mystery, Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest |
Theme: | Spy |
Graphic Style: | Stylized |
The Solace Paradox
Release: | Unknown |
---|---|
Developer: | quiet bridge |
Publisher: | quiet bridge |
Genre: | Fantasy, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Gameplay: | Co-op, Exploration, Puzzle |
Graphic Style: | Photorealism |
The Standard Model
Release: | 2025 |
---|---|
Developer: | Nizio Studios |
Publisher: | Nizio Studios |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Walking simulator |
Control: | Direct Control |
Theme: | Outer space, Slice of life |
Graphic Style: | Photorealism |
Difficulty: | Low |
The Strange Story of Brian Fisher: Chapter 2
Release: | |
---|---|
Developer: | Intetic |
Publisher: | Intetic |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Exploration, Puzzle |
Control: | Direct Control |
Theme: | Escape, Time travel |
Graphic Style: | Simulated realism |
The Talos Principle
Release: | |
---|---|
Developer: | Croteam |
Publisher: | Croteam, Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |
The Talos Principle 2
97
Release: | |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological |
Graphic Style: | Photorealism |
The Talos Principle 2: Road to Elysium DLC
94
Release: | |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Futuristic, Psychological |
Graphic Style: | Photorealism |
Difficulty: | High |
The Talos Principle – Reawakened
Release: | 2025 |
---|---|
Developer: | Croteam |
Publisher: | Devolver Digital |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Game Length: | Long (more than 10 hours) |
Theme: | Lost Civilization, Technology |
Graphic Style: | Photorealism |
Difficulty: | High |
The VOREZKOR Hack
Release: | 2024 |
---|---|
Developer: | The Scrambled Vagabond |
Publisher: | The Scrambled Vagabond |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest |
Control: | Point-and-click |
Theme: | Conspiracy, Futuristic, Outer space |
Graphic Style: | Simulated realism |
There Is No Game: Wrong Dimension
Release: | |
---|---|
Developer: | Draw Me A Pixel |
Publisher: | Draw Me A Pixel |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Theme: | Escape, Technology |
Graphic Style: | Live action, Pixel art |
Theropods
Release: | 2025 |
---|---|
Developer: | Lost Token |
Publisher: | Dionous Games |
Genre: | Science Fiction |
Presentation: | 2D or 2.5D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Puzzle, Quest |
Control: | Point-and-click |
Theme: | Escape, Historical, Savior |
Graphic Style: | Pixel art |
They Are Here
Release: | Unknown |
---|---|
Developer: | DEKLAZON |
Publisher: | PQube |
Genre: | Horror, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Exploration, Survival |
Control: | Direct Control |
Theme: | Outer space |
Graphic Style: | Simulated realism |
Three Minutes to Eight
Release: | |
---|---|
Developer: | Chaosmonger Studio |
Publisher: | Assemble Entertainment |
Genre: | Mystery, Science Fiction |
Presentation: | 2D or 2.5D, Side-scroller |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Quest |
Control: | Point-and-click |
Game Length: | Medium (5-10 hours) |
Theme: | Time travel |
Graphic Style: | Pixel art |
Difficulty: | Medium |
TILT
Release: | Unknown |
---|---|
Developer: | Stopshut Games |
Publisher: | Mascot Bro Studio |
Genre: | Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | First-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Action: | Platforming |
Theme: | Futuristic |
Graphic Style: | Photorealism |
Time Journey
Release: | Unknown |
---|---|
Developer: | Geekon |
Publisher: | Midnight Games |
Genre: | Mystery, Science Fiction |
Presentation: | Realtime 3D |
Platform: |
|
Perspective: | Third-Person |
Gameplay: | Environmental puzzler |
Control: | Direct Control |
Theme: | Amnesia, Outer space, Technology |
Graphic Style: | Photorealism |