Purpose 1951
| Release: | |
|---|---|
| Developer: | Tonguç Bodur |
| Publisher: | Tonguç Bodur |
| Genre: | Drama |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Reveil
80
| Release: | |
|---|---|
| Developer: | Pixelsplit |
| Publisher: | Daedalic Entertainment |
| Genre: | Horror, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Puzzle, Walking simulator |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Stealth |
| Theme: | Psychological |
| Graphic Style: | Illustrated realism |
| Difficulty: | Low |
Saltsea Chronicles
67
| Release: | |
|---|---|
| Developer: | Unknown |
| Publisher: | Unknown |
| Genre: | Drama, Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest, Visual novel |
| Control: | Direct Control, Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Cultural, Nautical, Team-up |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Sanya
70
| Release: | |
|---|---|
| Developer: | helpnode |
| Publisher: | helpnode |
| Genre: | Adventure |
| Presentation: | 2D or 2.5D, Side-scroller |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Action-Adventure, Puzzle, Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Platforming |
| Theme: | Coming of age |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Shapik: The Quest
85
| Release: | |
|---|---|
| Developer: | Paul Podberezko, Vasily Shakalov |
| Publisher: | Rapid Snail |
| Genre: | Fantasy |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Point-and-click |
| Game Length: | Short (1-5 hours) |
| Action: | Arcade |
| Theme: | Missing persons |
| Graphic Style: | Stylized |
| Difficulty: | Low |
Shines Over: The Damned
| Release: | |
|---|---|
| Developer: | Firenut Games |
| Publisher: | Firenut Games |
| Genre: | Horror |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Survival |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Quick Time Events, Platforming |
| Theme: | Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Skaramazuzu
62
Skeler Boy
66
| Release: | |
|---|---|
| Developer: | Maniac Boy Studio |
| Publisher: | Ratalaika Games |
| Genre: | Mystery, Thriller |
| Presentation: | 2D or 2.5D, Overhead |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Quest |
| Control: | Direct Control |
| Game Length: | Short (1-5 hours) |
| Action: | Chase, Stealth |
| Theme: | Missing persons, Psychological |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Snowman Story
81
| Release: | |
|---|---|
| Developer: | Odencat |
| Publisher: | Odencat |
| Genre: | Adventure |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Short (1-5 hours) |
| Theme: | Magical, Nature |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Still Wakes the Deep
88
| Release: | |
|---|---|
| Developer: | The Chinese Room |
| Publisher: | Secret Mode |
| Genre: | Horror, Thriller |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Action-Adventure, Environmental puzzler, Survival |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Action: | Chase, Quick Time Events, Stealth |
| Theme: | Escape, Monsters |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Stray
80
| Release: | |
|---|---|
| Developer: | BlueTwelve Studio |
| Publisher: | Annapurna Interactive |
| Genre: | Science Fiction |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Exploration, Quest |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Animal, Futuristic, Post-apocalyptic |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
Tachyon Dreams Anthology
77
| Release: | |
|---|---|
| Developer: | Cosmic Void |
| Publisher: | Cosmic Void |
| Genre: | Comedy, Science Fiction |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Puzzle, Quest |
| Control: | Direct Control, Text |
| Game Length: | Short (1-5 hours) |
| Theme: | Savior, Time travel |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
Thalassa: Edge of the Abyss
90
| Release: | |
|---|---|
| Developer: | Sarepta Studio |
| Publisher: | Team17 |
| Genre: | Drama, Mystery |
| Presentation: | Realtime 3D |
| Platform: |
|
| Perspective: | First-Person |
| Gameplay: | Deduction, Exploration |
| Control: | Direct Control |
| Game Length: | Medium (5-10 hours) |
| Theme: | Nautical, Psychological |
| Graphic Style: | Photorealism |
| Difficulty: | Low |
The Crimson Diamond
90
| Release: | |
|---|---|
| Developer: | Julia Minamata |
| Publisher: | Julia Minamata |
| Genre: | Mystery |
| Presentation: | 2D or 2.5D |
| Platform: |
|
| Perspective: | Third-Person |
| Gameplay: | Investigative, Puzzle, Quest |
| Control: | Direct Control, Point-and-click |
| Game Length: | Medium (5-10 hours) |
| Theme: | Crime solving, Historical |
| Graphic Style: | Pixel art |
| Difficulty: | Low |
